On October 14, 2017, our company organized all employees to come to Qipanshan for a one-day team experiential development training.
After 2 hours of bumpy rides, we arrived at the picturesque Qipan Mountain. Our group was randomly divided into two teams and started the team warm-up project - icebreaker. This activity can enhance mutual understanding and create a harmonious team atmosphere. Each team selected a captain, a vice-captain and a flag bearer. Then the two teams prepared for the next team presentation: starting team training, formation songs, drawing team flags, etc.
After the icebreaker, we started the formal training activities. The first item, Jiaolong, goes out to sea; all the team members stand in a row, and the legs of the two adjacent people are tied and then move laterally. The goal of the activity is the good planning of the team, the execution of the team members, the cooperation, the consistency and coordination of the team members' actions. In the planning stage of the activity, examine the students' innovation ability, organizational leadership ability and influence.
The second speed is 60 seconds; within 60 seconds, decipher the digital information in 30 cards and sort them from small to large. The goal of this activity is team breakthrough and self-breakthrough, goal, mentality management, team leadership, execution and reasonable allocation of resources, and the most important thing is information sharing among team members.
The third item is inspiring; put the volleyball on the drum surface, each person pulls one or two ropes, and with the concerted efforts of everyone, the drum rhythmically turns the ball upside down, and only the drum and the rope can be used in the process. ball. Through this game, we learned the importance of a balance of people, strength, mentality, and purpose. Find the law from many experiments and make changes and adjustments in time.
The fourth item is supersonic; the cards are placed in two shapes. The team members find the red cards A-K first, and then find the black cards A-K as required. If the cards are flopped, they must be turned over in order. The training goal is to enhance the communication skills, team memory, and execution among the team members. Learn to listen, improve communication skills, and appreciate the value of brainstorming.
Through the training program, everyone learns to appreciate, pay attention to and love the team, so that team members can more deeply experience the relationship between individuals and enterprises, between subordinates and superiors, and between team members, enhance team awareness and sense of responsibility, enhance Trust and teamwork among colleagues. In this way, the team's higher enthusiasm for work and the driving force for innovation and innovation are stimulated to make the team more cohesive.